Monday, October 11, 2010

Wednesday, October 6, 2010

Tuesday, September 28, 2010

Thursday, September 23, 2010

Monday, September 13, 2010

Thursday, August 26, 2010

interactive resume ideas


1. ancient japanese art

2. 8-bit mega man style art

IMD Senior Goals

One: finish my work and study for tests

Two: Improve my skills and do better in bpa

Wednesday, June 2, 2010

Tuesday, May 25, 2010

Behind the scenes with pixar

What I read today was that Pixar has the most unusual creative process. Most of the time, a studio assembles a cast of freelance professionals to work on a single project and cuts them loose when the picture is done. The animators and director gather in a small screen room filled with comfy couches. Every few months, the director each Pixar film meets with the brain trust, a group of senior creative staff. Ideas are sometimes easy to get for the Pixar movies, but sometimes they get scrapped and a new idea replaces that one. By day 533, the story board is moving and each character is has been defined by 1,000 avars.
Rendering is well under way by day 907. The average frame takes about Seven hours to render. At day 1070, the movie is mostly done. The team has completed all of the 25 of the films sequences. The last day has arrived and the before the film is released, the audio of the movie is sent to Skywalker to combined dialog, music, and sound effects. Every nuance is adjusted and readjusted. There are 49,516 of sketches in the movie’s story reel, which are used as a kind of rough draft of the film. Color scripts are used to make the storyboard more look like you’re watching the actual movie. Props are used to fill in the space while the film is being animated on the computer.

Friday, May 14, 2010

Tuesday, May 11, 2010

independent study

. The end product - what will you create
A game in flash
2. Timeline - How will you spend your time (6 hours)
Learn how to do the game and then make it
3. What will you learn from this activity that will make you a better interactive designer?
I can learn how to code and use that code to make things interactive
4. Collect any tutorial links that you will need to help you complete your project.
http://www.tutorialized.com/tutorials/Flash/Games/2
5. How will you share what you have learned with the class - your activity must be something you can share and teach to the class.
I can teach the class how to make their own games.

Wednesday, May 5, 2010

blog portfolio questions

. Do all of the site links work? Yes

2. Do all of the images load correctly. Yes

3. Does the page load from a jump drive on a different computer? Yes

4. What do you like about the page? I like the header design

5. What could use improvement? The layout could use an improvement

Monday, April 26, 2010

link

http://www.flash-game-design.com/flash-tutorials/rotatingGallery-flash-tutorial-2.html

Tuesday, April 13, 2010

what i did today



what i did today in IMD, i got some of my web site design on photoshop

Sunday, April 11, 2010

portfoilo 2






Awesome site:1.www.mattdempsy.com, 2.http://ryanscherf.net/, 3. www.rzmota.com
worst site: 4.http://www.frnz.de/

portfoilo

Artist statement

Example statement from http://web.utk.edu/~hwilli15/explorations/writing/statement.html: "As a graphic designer, I consider myself to be an artist, a writer, a communicator, an educator, an organizer, a thought-provoker, and a citizen. I find great freedom in the ability to choose any media, format, and concept that I believe can best convey idea or information.

I care deeply about environments, our human relationships with them, and our responsibility to them. As a painter, I manifest these values in representations of personal experiences of place. As a graphic designer, I aim to address these values in the public realm rather than the private. Because graphic design is visual communication, the exchange with the viewer/receiver is paramount.

I am beginning to develop my visual voice for environmental change. While shock value has its place and its purpose for this end, it is not my voice. I don’t want to get in people’s faces; I want to get in their heads. I maintain that there is something to be gained by being provocative in a respectful manner rather than a confrontational one. I am finding that tone of voice — both verbal and visual — becomes critical to this end.

I am interested in creating experiences of discovery in which meaning unfolds and deepens. My intention in doing so is to engage people as active receivers rather than passive viewers. I am discovering the importance of hierarchy — and therefore scale, contrast, sequence, and composition — in facilitating such involvement."

My artist statement: Since i was a little kid, I was interested in computers. I drew alot back then and i always wanted to incorporate my drawings to the computer, but i never found out that you could do that. If i become your graphic designer, i want to not only work on your ideas, i want to enforce them into something more, something that is destined to become great. In all my work, I give all and above more. I want to be the one on top, instead of the one at the bottom looking at the top.

Tuesday, April 6, 2010

IPad Talk

I feel that the IPad will change the market for computers and devices because it has an interface where you can touch and modify things in different apps. What I also think is the IPad will also change the gaming industry because you can actually control the character or item by moving the IPad around and touching the items to pick them up. Plus, I think that the portability of the IPad will change because it can do a little more than a laptop and you don’t need to plug anything into it to get it working. That’s what I think will happen to the all the industries that will change due to the IPad. I think it will Pwn all the noobs of the marketplace. No, just kidding well maybe.

Thursday, February 4, 2010

What i want to do



This is what i did so far in what i want to do thing for imd. I didnt really get to finish my snake game but i do have all the componets and coding but nothing seemed to be working.

Monday, January 25, 2010

learning

Hypertext Markup Language and it is used to "mark up" a document. It can be read by a web browser, like internet explorer or Mozilla Firefox.

Five examples for Tags are:

1.
2. <br />3. </head> <br />4. <body> <br />5.</html> <br /> <br />Tags open and close by doing one thing adding a / in between <> like

an element contains other elements, it is considered to be the parent of the enclosed child element.Any elements contained in the child element are considered to be the descendants of the outer, parent element.

Thursday, January 21, 2010

WIWTD

http://active.tutsplus.com/tutorials/games/build-a-classic-snake-game-in-actionscript-2-0/

That is what i worked on today plus my notes

Thursday, January 14, 2010